"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.RemoteSocket = exports.BroadcastOperator = void 0; const socket_1 = require("./socket"); const socket_io_parser_1 = require("socket.io-parser"); class BroadcastOperator { constructor(adapter, rooms = new Set(), exceptRooms = new Set(), flags = {}) { this.adapter = adapter; this.rooms = rooms; this.exceptRooms = exceptRooms; this.flags = flags; } /** * Targets a room when emitting. * * @example * // the “foo” event will be broadcast to all connected clients in the “room-101” room * io.to("room-101").emit("foo", "bar"); * * // with an array of rooms (a client will be notified at most once) * io.to(["room-101", "room-102"]).emit("foo", "bar"); * * // with multiple chained calls * io.to("room-101").to("room-102").emit("foo", "bar"); * * @param room - a room, or an array of rooms * @return a new {@link BroadcastOperator} instance for chaining */ to(room) { const rooms = new Set(this.rooms); if (Array.isArray(room)) { room.forEach((r) => rooms.add(r)); } else { rooms.add(room); } return new BroadcastOperator(this.adapter, rooms, this.exceptRooms, this.flags); } /** * Targets a room when emitting. Similar to `to()`, but might feel clearer in some cases: * * @example * // disconnect all clients in the "room-101" room * io.in("room-101").disconnectSockets(); * * @param room - a room, or an array of rooms * @return a new {@link BroadcastOperator} instance for chaining */ in(room) { return this.to(room); } /** * Excludes a room when emitting. * * @example * // the "foo" event will be broadcast to all connected clients, except the ones that are in the "room-101" room * io.except("room-101").emit("foo", "bar"); * * // with an array of rooms * io.except(["room-101", "room-102"]).emit("foo", "bar"); * * // with multiple chained calls * io.except("room-101").except("room-102").emit("foo", "bar"); * * @param room - a room, or an array of rooms * @return a new {@link BroadcastOperator} instance for chaining */ except(room) { const exceptRooms = new Set(this.exceptRooms); if (Array.isArray(room)) { room.forEach((r) => exceptRooms.add(r)); } else { exceptRooms.add(room); } return new BroadcastOperator(this.adapter, this.rooms, exceptRooms, this.flags); } /** * Sets the compress flag. * * @example * io.compress(false).emit("hello"); * * @param compress - if `true`, compresses the sending data * @return a new BroadcastOperator instance */ compress(compress) { const flags = Object.assign({}, this.flags, { compress }); return new BroadcastOperator(this.adapter, this.rooms, this.exceptRooms, flags); } /** * Sets a modifier for a subsequent event emission that the event data may be lost if the client is not ready to * receive messages (because of network slowness or other issues, or because they’re connected through long polling * and is in the middle of a request-response cycle). * * @example * io.volatile.emit("hello"); // the clients may or may not receive it * * @return a new BroadcastOperator instance */ get volatile() { const flags = Object.assign({}, this.flags, { volatile: true }); return new BroadcastOperator(this.adapter, this.rooms, this.exceptRooms, flags); } /** * Sets a modifier for a subsequent event emission that the event data will only be broadcast to the current node. * * @example * // the “foo” event will be broadcast to all connected clients on this node * io.local.emit("foo", "bar"); * * @return a new {@link BroadcastOperator} instance for chaining */ get local() { const flags = Object.assign({}, this.flags, { local: true }); return new BroadcastOperator(this.adapter, this.rooms, this.exceptRooms, flags); } /** * Adds a timeout in milliseconds for the next operation * * @example * io.timeout(1000).emit("some-event", (err, responses) => { * if (err) { * // some clients did not acknowledge the event in the given delay * } else { * console.log(responses); // one response per client * } * }); * * @param timeout */ timeout(timeout) { const flags = Object.assign({}, this.flags, { timeout }); return new BroadcastOperator(this.adapter, this.rooms, this.exceptRooms, flags); } /** * Emits to all clients. * * @example * // the “foo” event will be broadcast to all connected clients * io.emit("foo", "bar"); * * // the “foo” event will be broadcast to all connected clients in the “room-101” room * io.to("room-101").emit("foo", "bar"); * * // with an acknowledgement expected from all connected clients * io.timeout(1000).emit("some-event", (err, responses) => { * if (err) { * // some clients did not acknowledge the event in the given delay * } else { * console.log(responses); // one response per client * } * }); * * @return Always true */ emit(ev, ...args) { if (socket_1.RESERVED_EVENTS.has(ev)) { throw new Error(`"${String(ev)}" is a reserved event name`); } // set up packet object const data = [ev, ...args]; const packet = { type: socket_io_parser_1.PacketType.EVENT, data: data, }; const withAck = typeof data[data.length - 1] === "function"; if (!withAck) { this.adapter.broadcast(packet, { rooms: this.rooms, except: this.exceptRooms, flags: this.flags, }); return true; } const ack = data.pop(); let timedOut = false; let responses = []; const timer = setTimeout(() => { timedOut = true; ack.apply(this, [new Error("operation has timed out"), responses]); }, this.flags.timeout); let expectedServerCount = -1; let actualServerCount = 0; let expectedClientCount = 0; const checkCompleteness = () => { if (!timedOut && expectedServerCount === actualServerCount && responses.length === expectedClientCount) { clearTimeout(timer); ack.apply(this, [null, responses]); } }; this.adapter.broadcastWithAck(packet, { rooms: this.rooms, except: this.exceptRooms, flags: this.flags, }, (clientCount) => { // each Socket.IO server in the cluster sends the number of clients that were notified expectedClientCount += clientCount; actualServerCount++; checkCompleteness(); }, (clientResponse) => { // each client sends an acknowledgement responses.push(clientResponse); checkCompleteness(); }); this.adapter.serverCount().then((serverCount) => { expectedServerCount = serverCount; checkCompleteness(); }); return true; } /** * Gets a list of clients. * * @deprecated this method will be removed in the next major release, please use {@link Server#serverSideEmit} or * {@link fetchSockets} instead. */ allSockets() { if (!this.adapter) { throw new Error("No adapter for this namespace, are you trying to get the list of clients of a dynamic namespace?"); } return this.adapter.sockets(this.rooms); } /** * Returns the matching socket instances. This method works across a cluster of several Socket.IO servers. * * Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}. * * @example * // return all Socket instances * const sockets = await io.fetchSockets(); * * // return all Socket instances in the "room1" room * const sockets = await io.in("room1").fetchSockets(); * * for (const socket of sockets) { * console.log(socket.id); * console.log(socket.handshake); * console.log(socket.rooms); * console.log(socket.data); * * socket.emit("hello"); * socket.join("room1"); * socket.leave("room2"); * socket.disconnect(); * } */ fetchSockets() { return this.adapter .fetchSockets({ rooms: this.rooms, except: this.exceptRooms, flags: this.flags, }) .then((sockets) => { return sockets.map((socket) => { if (socket instanceof socket_1.Socket) { // FIXME the TypeScript compiler complains about missing private properties return socket; } else { return new RemoteSocket(this.adapter, socket); } }); }); } /** * Makes the matching socket instances join the specified rooms. * * Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}. * * @example * * // make all socket instances join the "room1" room * io.socketsJoin("room1"); * * // make all socket instances in the "room1" room join the "room2" and "room3" rooms * io.in("room1").socketsJoin(["room2", "room3"]); * * @param room - a room, or an array of rooms */ socketsJoin(room) { this.adapter.addSockets({ rooms: this.rooms, except: this.exceptRooms, flags: this.flags, }, Array.isArray(room) ? room : [room]); } /** * Makes the matching socket instances leave the specified rooms. * * Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}. * * @example * // make all socket instances leave the "room1" room * io.socketsLeave("room1"); * * // make all socket instances in the "room1" room leave the "room2" and "room3" rooms * io.in("room1").socketsLeave(["room2", "room3"]); * * @param room - a room, or an array of rooms */ socketsLeave(room) { this.adapter.delSockets({ rooms: this.rooms, except: this.exceptRooms, flags: this.flags, }, Array.isArray(room) ? room : [room]); } /** * Makes the matching socket instances disconnect. * * Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}. * * @example * // make all socket instances disconnect (the connections might be kept alive for other namespaces) * io.disconnectSockets(); * * // make all socket instances in the "room1" room disconnect and close the underlying connections * io.in("room1").disconnectSockets(true); * * @param close - whether to close the underlying connection */ disconnectSockets(close = false) { this.adapter.disconnectSockets({ rooms: this.rooms, except: this.exceptRooms, flags: this.flags, }, close); } } exports.BroadcastOperator = BroadcastOperator; /** * Expose of subset of the attributes and methods of the Socket class */ class RemoteSocket { constructor(adapter, details) { this.id = details.id; this.handshake = details.handshake; this.rooms = new Set(details.rooms); this.data = details.data; this.operator = new BroadcastOperator(adapter, new Set([this.id])); } emit(ev, ...args) { return this.operator.emit(ev, ...args); } /** * Joins a room. * * @param {String|Array} room - room or array of rooms */ join(room) { return this.operator.socketsJoin(room); } /** * Leaves a room. * * @param {String} room */ leave(room) { return this.operator.socketsLeave(room); } /** * Disconnects this client. * * @param {Boolean} close - if `true`, closes the underlying connection * @return {Socket} self */ disconnect(close = false) { this.operator.disconnectSockets(close); return this; } } exports.RemoteSocket = RemoteSocket;