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- // https://d3js.org/d3-quadtree/ v3.0.1 Copyright 2010-2021 Mike Bostock
- (function (global, factory) {
- typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
- typeof define === 'function' && define.amd ? define(['exports'], factory) :
- (global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.d3 = global.d3 || {}));
- }(this, (function (exports) { 'use strict';
-
- function tree_add(d) {
- const x = +this._x.call(null, d),
- y = +this._y.call(null, d);
- return add(this.cover(x, y), x, y, d);
- }
-
- function add(tree, x, y, d) {
- if (isNaN(x) || isNaN(y)) return tree; // ignore invalid points
-
- var parent,
- node = tree._root,
- leaf = {data: d},
- x0 = tree._x0,
- y0 = tree._y0,
- x1 = tree._x1,
- y1 = tree._y1,
- xm,
- ym,
- xp,
- yp,
- right,
- bottom,
- i,
- j;
-
- // If the tree is empty, initialize the root as a leaf.
- if (!node) return tree._root = leaf, tree;
-
- // Find the existing leaf for the new point, or add it.
- while (node.length) {
- if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm;
- if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym;
- if (parent = node, !(node = node[i = bottom << 1 | right])) return parent[i] = leaf, tree;
- }
-
- // Is the new point is exactly coincident with the existing point?
- xp = +tree._x.call(null, node.data);
- yp = +tree._y.call(null, node.data);
- if (x === xp && y === yp) return leaf.next = node, parent ? parent[i] = leaf : tree._root = leaf, tree;
-
- // Otherwise, split the leaf node until the old and new point are separated.
- do {
- parent = parent ? parent[i] = new Array(4) : tree._root = new Array(4);
- if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm;
- if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym;
- } while ((i = bottom << 1 | right) === (j = (yp >= ym) << 1 | (xp >= xm)));
- return parent[j] = node, parent[i] = leaf, tree;
- }
-
- function addAll(data) {
- var d, i, n = data.length,
- x,
- y,
- xz = new Array(n),
- yz = new Array(n),
- x0 = Infinity,
- y0 = Infinity,
- x1 = -Infinity,
- y1 = -Infinity;
-
- // Compute the points and their extent.
- for (i = 0; i < n; ++i) {
- if (isNaN(x = +this._x.call(null, d = data[i])) || isNaN(y = +this._y.call(null, d))) continue;
- xz[i] = x;
- yz[i] = y;
- if (x < x0) x0 = x;
- if (x > x1) x1 = x;
- if (y < y0) y0 = y;
- if (y > y1) y1 = y;
- }
-
- // If there were no (valid) points, abort.
- if (x0 > x1 || y0 > y1) return this;
-
- // Expand the tree to cover the new points.
- this.cover(x0, y0).cover(x1, y1);
-
- // Add the new points.
- for (i = 0; i < n; ++i) {
- add(this, xz[i], yz[i], data[i]);
- }
-
- return this;
- }
-
- function tree_cover(x, y) {
- if (isNaN(x = +x) || isNaN(y = +y)) return this; // ignore invalid points
-
- var x0 = this._x0,
- y0 = this._y0,
- x1 = this._x1,
- y1 = this._y1;
-
- // If the quadtree has no extent, initialize them.
- // Integer extent are necessary so that if we later double the extent,
- // the existing quadrant boundaries don’t change due to floating point error!
- if (isNaN(x0)) {
- x1 = (x0 = Math.floor(x)) + 1;
- y1 = (y0 = Math.floor(y)) + 1;
- }
-
- // Otherwise, double repeatedly to cover.
- else {
- var z = x1 - x0 || 1,
- node = this._root,
- parent,
- i;
-
- while (x0 > x || x >= x1 || y0 > y || y >= y1) {
- i = (y < y0) << 1 | (x < x0);
- parent = new Array(4), parent[i] = node, node = parent, z *= 2;
- switch (i) {
- case 0: x1 = x0 + z, y1 = y0 + z; break;
- case 1: x0 = x1 - z, y1 = y0 + z; break;
- case 2: x1 = x0 + z, y0 = y1 - z; break;
- case 3: x0 = x1 - z, y0 = y1 - z; break;
- }
- }
-
- if (this._root && this._root.length) this._root = node;
- }
-
- this._x0 = x0;
- this._y0 = y0;
- this._x1 = x1;
- this._y1 = y1;
- return this;
- }
-
- function tree_data() {
- var data = [];
- this.visit(function(node) {
- if (!node.length) do data.push(node.data); while (node = node.next)
- });
- return data;
- }
-
- function tree_extent(_) {
- return arguments.length
- ? this.cover(+_[0][0], +_[0][1]).cover(+_[1][0], +_[1][1])
- : isNaN(this._x0) ? undefined : [[this._x0, this._y0], [this._x1, this._y1]];
- }
-
- function Quad(node, x0, y0, x1, y1) {
- this.node = node;
- this.x0 = x0;
- this.y0 = y0;
- this.x1 = x1;
- this.y1 = y1;
- }
-
- function tree_find(x, y, radius) {
- var data,
- x0 = this._x0,
- y0 = this._y0,
- x1,
- y1,
- x2,
- y2,
- x3 = this._x1,
- y3 = this._y1,
- quads = [],
- node = this._root,
- q,
- i;
-
- if (node) quads.push(new Quad(node, x0, y0, x3, y3));
- if (radius == null) radius = Infinity;
- else {
- x0 = x - radius, y0 = y - radius;
- x3 = x + radius, y3 = y + radius;
- radius *= radius;
- }
-
- while (q = quads.pop()) {
-
- // Stop searching if this quadrant can’t contain a closer node.
- if (!(node = q.node)
- || (x1 = q.x0) > x3
- || (y1 = q.y0) > y3
- || (x2 = q.x1) < x0
- || (y2 = q.y1) < y0) continue;
-
- // Bisect the current quadrant.
- if (node.length) {
- var xm = (x1 + x2) / 2,
- ym = (y1 + y2) / 2;
-
- quads.push(
- new Quad(node[3], xm, ym, x2, y2),
- new Quad(node[2], x1, ym, xm, y2),
- new Quad(node[1], xm, y1, x2, ym),
- new Quad(node[0], x1, y1, xm, ym)
- );
-
- // Visit the closest quadrant first.
- if (i = (y >= ym) << 1 | (x >= xm)) {
- q = quads[quads.length - 1];
- quads[quads.length - 1] = quads[quads.length - 1 - i];
- quads[quads.length - 1 - i] = q;
- }
- }
-
- // Visit this point. (Visiting coincident points isn’t necessary!)
- else {
- var dx = x - +this._x.call(null, node.data),
- dy = y - +this._y.call(null, node.data),
- d2 = dx * dx + dy * dy;
- if (d2 < radius) {
- var d = Math.sqrt(radius = d2);
- x0 = x - d, y0 = y - d;
- x3 = x + d, y3 = y + d;
- data = node.data;
- }
- }
- }
-
- return data;
- }
-
- function tree_remove(d) {
- if (isNaN(x = +this._x.call(null, d)) || isNaN(y = +this._y.call(null, d))) return this; // ignore invalid points
-
- var parent,
- node = this._root,
- retainer,
- previous,
- next,
- x0 = this._x0,
- y0 = this._y0,
- x1 = this._x1,
- y1 = this._y1,
- x,
- y,
- xm,
- ym,
- right,
- bottom,
- i,
- j;
-
- // If the tree is empty, initialize the root as a leaf.
- if (!node) return this;
-
- // Find the leaf node for the point.
- // While descending, also retain the deepest parent with a non-removed sibling.
- if (node.length) while (true) {
- if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm;
- if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym;
- if (!(parent = node, node = node[i = bottom << 1 | right])) return this;
- if (!node.length) break;
- if (parent[(i + 1) & 3] || parent[(i + 2) & 3] || parent[(i + 3) & 3]) retainer = parent, j = i;
- }
-
- // Find the point to remove.
- while (node.data !== d) if (!(previous = node, node = node.next)) return this;
- if (next = node.next) delete node.next;
-
- // If there are multiple coincident points, remove just the point.
- if (previous) return (next ? previous.next = next : delete previous.next), this;
-
- // If this is the root point, remove it.
- if (!parent) return this._root = next, this;
-
- // Remove this leaf.
- next ? parent[i] = next : delete parent[i];
-
- // If the parent now contains exactly one leaf, collapse superfluous parents.
- if ((node = parent[0] || parent[1] || parent[2] || parent[3])
- && node === (parent[3] || parent[2] || parent[1] || parent[0])
- && !node.length) {
- if (retainer) retainer[j] = node;
- else this._root = node;
- }
-
- return this;
- }
-
- function removeAll(data) {
- for (var i = 0, n = data.length; i < n; ++i) this.remove(data[i]);
- return this;
- }
-
- function tree_root() {
- return this._root;
- }
-
- function tree_size() {
- var size = 0;
- this.visit(function(node) {
- if (!node.length) do ++size; while (node = node.next)
- });
- return size;
- }
-
- function tree_visit(callback) {
- var quads = [], q, node = this._root, child, x0, y0, x1, y1;
- if (node) quads.push(new Quad(node, this._x0, this._y0, this._x1, this._y1));
- while (q = quads.pop()) {
- if (!callback(node = q.node, x0 = q.x0, y0 = q.y0, x1 = q.x1, y1 = q.y1) && node.length) {
- var xm = (x0 + x1) / 2, ym = (y0 + y1) / 2;
- if (child = node[3]) quads.push(new Quad(child, xm, ym, x1, y1));
- if (child = node[2]) quads.push(new Quad(child, x0, ym, xm, y1));
- if (child = node[1]) quads.push(new Quad(child, xm, y0, x1, ym));
- if (child = node[0]) quads.push(new Quad(child, x0, y0, xm, ym));
- }
- }
- return this;
- }
-
- function tree_visitAfter(callback) {
- var quads = [], next = [], q;
- if (this._root) quads.push(new Quad(this._root, this._x0, this._y0, this._x1, this._y1));
- while (q = quads.pop()) {
- var node = q.node;
- if (node.length) {
- var child, x0 = q.x0, y0 = q.y0, x1 = q.x1, y1 = q.y1, xm = (x0 + x1) / 2, ym = (y0 + y1) / 2;
- if (child = node[0]) quads.push(new Quad(child, x0, y0, xm, ym));
- if (child = node[1]) quads.push(new Quad(child, xm, y0, x1, ym));
- if (child = node[2]) quads.push(new Quad(child, x0, ym, xm, y1));
- if (child = node[3]) quads.push(new Quad(child, xm, ym, x1, y1));
- }
- next.push(q);
- }
- while (q = next.pop()) {
- callback(q.node, q.x0, q.y0, q.x1, q.y1);
- }
- return this;
- }
-
- function defaultX(d) {
- return d[0];
- }
-
- function tree_x(_) {
- return arguments.length ? (this._x = _, this) : this._x;
- }
-
- function defaultY(d) {
- return d[1];
- }
-
- function tree_y(_) {
- return arguments.length ? (this._y = _, this) : this._y;
- }
-
- function quadtree(nodes, x, y) {
- var tree = new Quadtree(x == null ? defaultX : x, y == null ? defaultY : y, NaN, NaN, NaN, NaN);
- return nodes == null ? tree : tree.addAll(nodes);
- }
-
- function Quadtree(x, y, x0, y0, x1, y1) {
- this._x = x;
- this._y = y;
- this._x0 = x0;
- this._y0 = y0;
- this._x1 = x1;
- this._y1 = y1;
- this._root = undefined;
- }
-
- function leaf_copy(leaf) {
- var copy = {data: leaf.data}, next = copy;
- while (leaf = leaf.next) next = next.next = {data: leaf.data};
- return copy;
- }
-
- var treeProto = quadtree.prototype = Quadtree.prototype;
-
- treeProto.copy = function() {
- var copy = new Quadtree(this._x, this._y, this._x0, this._y0, this._x1, this._y1),
- node = this._root,
- nodes,
- child;
-
- if (!node) return copy;
-
- if (!node.length) return copy._root = leaf_copy(node), copy;
-
- nodes = [{source: node, target: copy._root = new Array(4)}];
- while (node = nodes.pop()) {
- for (var i = 0; i < 4; ++i) {
- if (child = node.source[i]) {
- if (child.length) nodes.push({source: child, target: node.target[i] = new Array(4)});
- else node.target[i] = leaf_copy(child);
- }
- }
- }
-
- return copy;
- };
-
- treeProto.add = tree_add;
- treeProto.addAll = addAll;
- treeProto.cover = tree_cover;
- treeProto.data = tree_data;
- treeProto.extent = tree_extent;
- treeProto.find = tree_find;
- treeProto.remove = tree_remove;
- treeProto.removeAll = removeAll;
- treeProto.root = tree_root;
- treeProto.size = tree_size;
- treeProto.visit = tree_visit;
- treeProto.visitAfter = tree_visitAfter;
- treeProto.x = tree_x;
- treeProto.y = tree_y;
-
- exports.quadtree = quadtree;
-
- Object.defineProperty(exports, '__esModule', { value: true });
-
- })));
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