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- 'use strict';
-
- const { Duplex } = require('stream');
-
- /**
- * Emits the `'close'` event on a stream.
- *
- * @param {Duplex} stream The stream.
- * @private
- */
- function emitClose(stream) {
- stream.emit('close');
- }
-
- /**
- * The listener of the `'end'` event.
- *
- * @private
- */
- function duplexOnEnd() {
- if (!this.destroyed && this._writableState.finished) {
- this.destroy();
- }
- }
-
- /**
- * The listener of the `'error'` event.
- *
- * @param {Error} err The error
- * @private
- */
- function duplexOnError(err) {
- this.removeListener('error', duplexOnError);
- this.destroy();
- if (this.listenerCount('error') === 0) {
- // Do not suppress the throwing behavior.
- this.emit('error', err);
- }
- }
-
- /**
- * Wraps a `WebSocket` in a duplex stream.
- *
- * @param {WebSocket} ws The `WebSocket` to wrap
- * @param {Object} [options] The options for the `Duplex` constructor
- * @return {Duplex} The duplex stream
- * @public
- */
- function createWebSocketStream(ws, options) {
- let terminateOnDestroy = true;
-
- const duplex = new Duplex({
- ...options,
- autoDestroy: false,
- emitClose: false,
- objectMode: false,
- writableObjectMode: false
- });
-
- ws.on('message', function message(msg, isBinary) {
- const data =
- !isBinary && duplex._readableState.objectMode ? msg.toString() : msg;
-
- if (!duplex.push(data)) ws.pause();
- });
-
- ws.once('error', function error(err) {
- if (duplex.destroyed) return;
-
- // Prevent `ws.terminate()` from being called by `duplex._destroy()`.
- //
- // - If the `'error'` event is emitted before the `'open'` event, then
- // `ws.terminate()` is a noop as no socket is assigned.
- // - Otherwise, the error is re-emitted by the listener of the `'error'`
- // event of the `Receiver` object. The listener already closes the
- // connection by calling `ws.close()`. This allows a close frame to be
- // sent to the other peer. If `ws.terminate()` is called right after this,
- // then the close frame might not be sent.
- terminateOnDestroy = false;
- duplex.destroy(err);
- });
-
- ws.once('close', function close() {
- if (duplex.destroyed) return;
-
- duplex.push(null);
- });
-
- duplex._destroy = function (err, callback) {
- if (ws.readyState === ws.CLOSED) {
- callback(err);
- process.nextTick(emitClose, duplex);
- return;
- }
-
- let called = false;
-
- ws.once('error', function error(err) {
- called = true;
- callback(err);
- });
-
- ws.once('close', function close() {
- if (!called) callback(err);
- process.nextTick(emitClose, duplex);
- });
-
- if (terminateOnDestroy) ws.terminate();
- };
-
- duplex._final = function (callback) {
- if (ws.readyState === ws.CONNECTING) {
- ws.once('open', function open() {
- duplex._final(callback);
- });
- return;
- }
-
- // If the value of the `_socket` property is `null` it means that `ws` is a
- // client websocket and the handshake failed. In fact, when this happens, a
- // socket is never assigned to the websocket. Wait for the `'error'` event
- // that will be emitted by the websocket.
- if (ws._socket === null) return;
-
- if (ws._socket._writableState.finished) {
- callback();
- if (duplex._readableState.endEmitted) duplex.destroy();
- } else {
- ws._socket.once('finish', function finish() {
- // `duplex` is not destroyed here because the `'end'` event will be
- // emitted on `duplex` after this `'finish'` event. The EOF signaling
- // `null` chunk is, in fact, pushed when the websocket emits `'close'`.
- callback();
- });
- ws.close();
- }
- };
-
- duplex._read = function () {
- if (ws.isPaused) ws.resume();
- };
-
- duplex._write = function (chunk, encoding, callback) {
- if (ws.readyState === ws.CONNECTING) {
- ws.once('open', function open() {
- duplex._write(chunk, encoding, callback);
- });
- return;
- }
-
- ws.send(chunk, callback);
- };
-
- duplex.on('end', duplexOnEnd);
- duplex.on('error', duplexOnError);
- return duplex;
- }
-
- module.exports = createWebSocketStream;
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