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- /// <reference types="node" />
- /// <reference types="node" />
- /// <reference types="node" />
- import http = require("http");
- import type { Server as HTTPSServer } from "https";
- import type { Http2SecureServer } from "http2";
- import { ServerOptions as EngineOptions, AttachOptions } from "engine.io";
- import { ExtendedError, Namespace, ServerReservedEventsMap } from "./namespace";
- import { Adapter, Room, SocketId } from "socket.io-adapter";
- import * as parser from "socket.io-parser";
- import type { Encoder } from "socket.io-parser";
- import { Socket } from "./socket";
- import type { BroadcastOperator, RemoteSocket } from "./broadcast-operator";
- import { EventsMap, DefaultEventsMap, EventParams, StrictEventEmitter, EventNames } from "./typed-events";
- declare type ParentNspNameMatchFn = (name: string, auth: {
- [key: string]: any;
- }, fn: (err: Error | null, success: boolean) => void) => void;
- declare type AdapterConstructor = typeof Adapter | ((nsp: Namespace) => Adapter);
- interface ServerOptions extends EngineOptions, AttachOptions {
- /**
- * name of the path to capture
- * @default "/socket.io"
- */
- path: string;
- /**
- * whether to serve the client files
- * @default true
- */
- serveClient: boolean;
- /**
- * the adapter to use
- * @default the in-memory adapter (https://github.com/socketio/socket.io-adapter)
- */
- adapter: AdapterConstructor;
- /**
- * the parser to use
- * @default the default parser (https://github.com/socketio/socket.io-parser)
- */
- parser: any;
- /**
- * how many ms before a client without namespace is closed
- * @default 45000
- */
- connectTimeout: number;
- }
- /**
- * Represents a Socket.IO server.
- *
- * @example
- * import { Server } from "socket.io";
- *
- * const io = new Server();
- *
- * io.on("connection", (socket) => {
- * console.log(`socket ${socket.id} connected`);
- *
- * // send an event to the client
- * socket.emit("foo", "bar");
- *
- * socket.on("foobar", () => {
- * // an event was received from the client
- * });
- *
- * // upon disconnection
- * socket.on("disconnect", (reason) => {
- * console.log(`socket ${socket.id} disconnected due to ${reason}`);
- * });
- * });
- *
- * io.listen(3000);
- */
- export declare class Server<ListenEvents extends EventsMap = DefaultEventsMap, EmitEvents extends EventsMap = ListenEvents, ServerSideEvents extends EventsMap = DefaultEventsMap, SocketData = any> extends StrictEventEmitter<ServerSideEvents, EmitEvents, ServerReservedEventsMap<ListenEvents, EmitEvents, ServerSideEvents, SocketData>> {
- readonly sockets: Namespace<ListenEvents, EmitEvents, ServerSideEvents, SocketData>;
- /**
- * A reference to the underlying Engine.IO server.
- *
- * @example
- * const clientsCount = io.engine.clientsCount;
- *
- */
- engine: any;
- /** @private */
- readonly _parser: typeof parser;
- /** @private */
- readonly encoder: Encoder;
- /**
- * @private
- */
- _nsps: Map<string, Namespace<ListenEvents, EmitEvents, ServerSideEvents, SocketData>>;
- private parentNsps;
- private _adapter?;
- private _serveClient;
- private opts;
- private eio;
- private _path;
- private clientPathRegex;
- /**
- * @private
- */
- _connectTimeout: number;
- private httpServer;
- /**
- * Server constructor.
- *
- * @param srv http server, port, or options
- * @param [opts]
- */
- constructor(opts?: Partial<ServerOptions>);
- constructor(srv?: http.Server | HTTPSServer | Http2SecureServer | number, opts?: Partial<ServerOptions>);
- constructor(srv: undefined | Partial<ServerOptions> | http.Server | HTTPSServer | Http2SecureServer | number, opts?: Partial<ServerOptions>);
- /**
- * Sets/gets whether client code is being served.
- *
- * @param v - whether to serve client code
- * @return self when setting or value when getting
- */
- serveClient(v: boolean): this;
- serveClient(): boolean;
- serveClient(v?: boolean): this | boolean;
- /**
- * Executes the middleware for an incoming namespace not already created on the server.
- *
- * @param name - name of incoming namespace
- * @param auth - the auth parameters
- * @param fn - callback
- *
- * @private
- */
- _checkNamespace(name: string, auth: {
- [key: string]: any;
- }, fn: (nsp: Namespace<ListenEvents, EmitEvents, ServerSideEvents, SocketData> | false) => void): void;
- /**
- * Sets the client serving path.
- *
- * @param {String} v pathname
- * @return {Server|String} self when setting or value when getting
- */
- path(v: string): this;
- path(): string;
- path(v?: string): this | string;
- /**
- * Set the delay after which a client without namespace is closed
- * @param v
- */
- connectTimeout(v: number): this;
- connectTimeout(): number;
- connectTimeout(v?: number): this | number;
- /**
- * Sets the adapter for rooms.
- *
- * @param v pathname
- * @return self when setting or value when getting
- */
- adapter(): AdapterConstructor | undefined;
- adapter(v: AdapterConstructor): this;
- /**
- * Attaches socket.io to a server or port.
- *
- * @param srv - server or port
- * @param opts - options passed to engine.io
- * @return self
- */
- listen(srv: http.Server | HTTPSServer | Http2SecureServer | number, opts?: Partial<ServerOptions>): this;
- /**
- * Attaches socket.io to a server or port.
- *
- * @param srv - server or port
- * @param opts - options passed to engine.io
- * @return self
- */
- attach(srv: http.Server | HTTPSServer | Http2SecureServer | number, opts?: Partial<ServerOptions>): this;
- attachApp(app: any, opts?: Partial<ServerOptions>): void;
- /**
- * Initialize engine
- *
- * @param srv - the server to attach to
- * @param opts - options passed to engine.io
- * @private
- */
- private initEngine;
- /**
- * Attaches the static file serving.
- *
- * @param srv http server
- * @private
- */
- private attachServe;
- /**
- * Handles a request serving of client source and map
- *
- * @param req
- * @param res
- * @private
- */
- private serve;
- /**
- * @param filename
- * @param req
- * @param res
- * @private
- */
- private static sendFile;
- /**
- * Binds socket.io to an engine.io instance.
- *
- * @param {engine.Server} engine engine.io (or compatible) server
- * @return self
- */
- bind(engine: any): this;
- /**
- * Called with each incoming transport connection.
- *
- * @param {engine.Socket} conn
- * @return self
- * @private
- */
- private onconnection;
- /**
- * Looks up a namespace.
- *
- * @example
- * // with a simple string
- * const myNamespace = io.of("/my-namespace");
- *
- * // with a regex
- * const dynamicNsp = io.of(/^\/dynamic-\d+$/).on("connection", (socket) => {
- * const namespace = socket.nsp; // newNamespace.name === "/dynamic-101"
- *
- * // broadcast to all clients in the given sub-namespace
- * namespace.emit("hello");
- * });
- *
- * @param name - nsp name
- * @param fn optional, nsp `connection` ev handler
- */
- of(name: string | RegExp | ParentNspNameMatchFn, fn?: (socket: Socket<ListenEvents, EmitEvents, ServerSideEvents, SocketData>) => void): Namespace<ListenEvents, EmitEvents, ServerSideEvents, SocketData>;
- /**
- * Closes server connection
- *
- * @param [fn] optional, called as `fn([err])` on error OR all conns closed
- */
- close(fn?: (err?: Error) => void): void;
- /**
- * Registers a middleware, which is a function that gets executed for every incoming {@link Socket}.
- *
- * @example
- * io.use((socket, next) => {
- * // ...
- * next();
- * });
- *
- * @param fn - the middleware function
- */
- use(fn: (socket: Socket<ListenEvents, EmitEvents, ServerSideEvents, SocketData>, next: (err?: ExtendedError) => void) => void): this;
- /**
- * Targets a room when emitting.
- *
- * @example
- * // the “foo” event will be broadcast to all connected clients in the “room-101” room
- * io.to("room-101").emit("foo", "bar");
- *
- * // with an array of rooms (a client will be notified at most once)
- * io.to(["room-101", "room-102"]).emit("foo", "bar");
- *
- * // with multiple chained calls
- * io.to("room-101").to("room-102").emit("foo", "bar");
- *
- * @param room - a room, or an array of rooms
- * @return a new {@link BroadcastOperator} instance for chaining
- */
- to(room: Room | Room[]): BroadcastOperator<EmitEvents, SocketData>;
- /**
- * Targets a room when emitting. Similar to `to()`, but might feel clearer in some cases:
- *
- * @example
- * // disconnect all clients in the "room-101" room
- * io.in("room-101").disconnectSockets();
- *
- * @param room - a room, or an array of rooms
- * @return a new {@link BroadcastOperator} instance for chaining
- */
- in(room: Room | Room[]): BroadcastOperator<EmitEvents, SocketData>;
- /**
- * Excludes a room when emitting.
- *
- * @example
- * // the "foo" event will be broadcast to all connected clients, except the ones that are in the "room-101" room
- * io.except("room-101").emit("foo", "bar");
- *
- * // with an array of rooms
- * io.except(["room-101", "room-102"]).emit("foo", "bar");
- *
- * // with multiple chained calls
- * io.except("room-101").except("room-102").emit("foo", "bar");
- *
- * @param room - a room, or an array of rooms
- * @return a new {@link BroadcastOperator} instance for chaining
- */
- except(room: Room | Room[]): BroadcastOperator<EmitEvents, SocketData>;
- /**
- * Sends a `message` event to all clients.
- *
- * This method mimics the WebSocket.send() method.
- *
- * @see https://developer.mozilla.org/en-US/docs/Web/API/WebSocket/send
- *
- * @example
- * io.send("hello");
- *
- * // this is equivalent to
- * io.emit("message", "hello");
- *
- * @return self
- */
- send(...args: EventParams<EmitEvents, "message">): this;
- /**
- * Sends a `message` event to all clients. Alias of {@link send}.
- *
- * @return self
- */
- write(...args: EventParams<EmitEvents, "message">): this;
- /**
- * Sends a message to the other Socket.IO servers of the cluster.
- *
- * @example
- * io.serverSideEmit("hello", "world");
- *
- * io.on("hello", (arg1) => {
- * console.log(arg1); // prints "world"
- * });
- *
- * // acknowledgements (without binary content) are supported too:
- * io.serverSideEmit("ping", (err, responses) => {
- * if (err) {
- * // some clients did not acknowledge the event in the given delay
- * } else {
- * console.log(responses); // one response per client
- * }
- * });
- *
- * io.on("ping", (cb) => {
- * cb("pong");
- * });
- *
- * @param ev - the event name
- * @param args - an array of arguments, which may include an acknowledgement callback at the end
- */
- serverSideEmit<Ev extends EventNames<ServerSideEvents>>(ev: Ev, ...args: EventParams<ServerSideEvents, Ev>): boolean;
- /**
- * Gets a list of socket ids.
- *
- * @deprecated this method will be removed in the next major release, please use {@link Server#serverSideEmit} or
- * {@link Server#fetchSockets} instead.
- */
- allSockets(): Promise<Set<SocketId>>;
- /**
- * Sets the compress flag.
- *
- * @example
- * io.compress(false).emit("hello");
- *
- * @param compress - if `true`, compresses the sending data
- * @return a new {@link BroadcastOperator} instance for chaining
- */
- compress(compress: boolean): BroadcastOperator<EmitEvents, SocketData>;
- /**
- * Sets a modifier for a subsequent event emission that the event data may be lost if the client is not ready to
- * receive messages (because of network slowness or other issues, or because they’re connected through long polling
- * and is in the middle of a request-response cycle).
- *
- * @example
- * io.volatile.emit("hello"); // the clients may or may not receive it
- *
- * @return a new {@link BroadcastOperator} instance for chaining
- */
- get volatile(): BroadcastOperator<EmitEvents, SocketData>;
- /**
- * Sets a modifier for a subsequent event emission that the event data will only be broadcast to the current node.
- *
- * @example
- * // the “foo” event will be broadcast to all connected clients on this node
- * io.local.emit("foo", "bar");
- *
- * @return a new {@link BroadcastOperator} instance for chaining
- */
- get local(): BroadcastOperator<EmitEvents, SocketData>;
- /**
- * Adds a timeout in milliseconds for the next operation.
- *
- * @example
- * io.timeout(1000).emit("some-event", (err, responses) => {
- * if (err) {
- * // some clients did not acknowledge the event in the given delay
- * } else {
- * console.log(responses); // one response per client
- * }
- * });
- *
- * @param timeout
- */
- timeout(timeout: number): BroadcastOperator<EmitEvents, SocketData>;
- /**
- * Returns the matching socket instances.
- *
- * Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}.
- *
- * @example
- * // return all Socket instances
- * const sockets = await io.fetchSockets();
- *
- * // return all Socket instances in the "room1" room
- * const sockets = await io.in("room1").fetchSockets();
- *
- * for (const socket of sockets) {
- * console.log(socket.id);
- * console.log(socket.handshake);
- * console.log(socket.rooms);
- * console.log(socket.data);
- *
- * socket.emit("hello");
- * socket.join("room1");
- * socket.leave("room2");
- * socket.disconnect();
- * }
- */
- fetchSockets(): Promise<RemoteSocket<EmitEvents, SocketData>[]>;
- /**
- * Makes the matching socket instances join the specified rooms.
- *
- * Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}.
- *
- * @example
- *
- * // make all socket instances join the "room1" room
- * io.socketsJoin("room1");
- *
- * // make all socket instances in the "room1" room join the "room2" and "room3" rooms
- * io.in("room1").socketsJoin(["room2", "room3"]);
- *
- * @param room - a room, or an array of rooms
- */
- socketsJoin(room: Room | Room[]): void;
- /**
- * Makes the matching socket instances leave the specified rooms.
- *
- * Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}.
- *
- * @example
- * // make all socket instances leave the "room1" room
- * io.socketsLeave("room1");
- *
- * // make all socket instances in the "room1" room leave the "room2" and "room3" rooms
- * io.in("room1").socketsLeave(["room2", "room3"]);
- *
- * @param room - a room, or an array of rooms
- */
- socketsLeave(room: Room | Room[]): void;
- /**
- * Makes the matching socket instances disconnect.
- *
- * Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}.
- *
- * @example
- * // make all socket instances disconnect (the connections might be kept alive for other namespaces)
- * io.disconnectSockets();
- *
- * // make all socket instances in the "room1" room disconnect and close the underlying connections
- * io.in("room1").disconnectSockets(true);
- *
- * @param close - whether to close the underlying connection
- */
- disconnectSockets(close?: boolean): void;
- }
- export { Socket, ServerOptions, Namespace, BroadcastOperator, RemoteSocket };
- export { Event } from "./socket";
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